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Thread Statistics | Show CCP posts - 1 post(s) |

Adunh Slavy
Ammatar Trade Syndicate
425
|
Posted - 2012.03.25 04:24:00 -
[1] - Quote
CCP Navigator wrote:. GÇóWe then discussed a general decrease to passive Datacore gains, as we want to add Datacore offers in the FW LP stores.
I would suggest this is the wrong choice. Full disclosure, I do not have any R&D points or do any R&D.
Make R&D active instead of passive. Make it cost players some time and some goods of various sorts, somewhat like it was in the lottery days.
Eve needs more separation of activities and resources, needs more divisions of labor and specialization, not consolidation into convoluted configurations of unrelated activities and rewards. |

Adunh Slavy
Ammatar Trade Syndicate
425
|
Posted - 2012.03.25 05:57:00 -
[2] - Quote
zero2espect wrote:they do want to remove the R&D agents. this is just a passive isk faucet that everybody maxes out and provides no meaningful game element. they want to replace it with an active gameplay which is earn the LP and then buy them off the market. this is a great idea.
Datacores are not an ISK faucet, they are a material faucet.
Yes it should not be a passive activity, 100% agree. No they should not be in FW. Activities should not generate too many kinds of rewards. This removes incentive from other players in other parts of the game to specialize and accomplish goals. |

Adunh Slavy
Ammatar Trade Syndicate
425
|
Posted - 2012.03.25 06:52:00 -
[3] - Quote
OK, now I understand the motivation behind DC's moving into FW having watched that interview on topten ... err, tenton rather
Instead of moving data cores to FW, add something else to the build / invention process using the same free market mechanic. |

Adunh Slavy
Ammatar Trade Syndicate
429
|
Posted - 2012.03.25 19:09:00 -
[4] - Quote
zero2espect wrote:Fill disclosure from me.
Isk faucet is not something I made up. It is ccp terminology from the economics presentation. The economy is primarily driven by isk faucets and isk sinks.
And data cores certainly are isk faucets.
A faucet is a game mechainc that introduces something to the game world, a sink is something that takes away from the game world.
An ISK faucet introduces ISK. A mineral faucet introduces minerals. Faucet is the noun, "ISK" or "Mineral" are attributive nouns, they define the type of faucet. R&D agents are data core faucets. Rat bounties are ISK faucets. |
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